Stfc hostile critical damage crew. If you missed it, we spent two h Swarms.

Tal: Loyal Officer – When fighting Battleships, Tal increases the Weapon damage of the ship by 20%. If you hit up or hit down, the loot you get isn't able to be This crew is Pike(c)/Harrison/Data with Chapel below deck for max first round damage. Therefore, you should not use ANY officer which increases your critical hit chance (i. Weapon 2. Then hit the one with the triangle, which will buff your crit damage, followed by the one that looks like a comet, which will buff your damage. At full promotion, Gaila lowers the crit damage of targets by 50% (if your Gaila is lower, you have to adjust the math). Starfleet Academy: Common: PVE: T'Laan: Thorough Scans - T'Laan increases the Ship Experience gained by fighting Hostiles by 15%. In effect, it’s the anti- Cerritos that you can use to debuff an enemy player’s ship. There are various enemies that you can encounter as you explore the galaxy in Star Trek Fleet Command (STFC). Commanders who want to conquer STFC’s new enemy, the Xindi, have to travel to specific systems in order to locate them. your base getting drained) based on your level (No point keeping 100k rss if your needs are in billions). It’s a rare battleship that you can construct starting at ops level 33. The great thing about the Enterprise is that it gives you a great deal of flexibility when it comes to the crew. April 18, 2024. Objective Defense - If the opponent is Hostile, T'Laan decreases the Damage done by its Kinetic Weapons by 7%. On the official Discord server, STFC player, Wesley 2. Although you can use any crew to make headway in this activity, it is not recommended, as some crew combinations will perform better than others. If your alliance is dealing with some rogue whale who’s trying to stop your alliance, this is the ship for you. Thanks for Ne Feb 20, 2024 · He maximizes your time on the vessel, especially if he is joined on board by Trip Tucker and Janeway. Critical Hits in STFC can have a significant influence on your battles, however, you first have to construct an Armory. These hostiles do a lot of damage, and are not the easiest to farm. Since the game follows the Kelvin timeline from the well-renowned series, Star Trek, you will Borg Expansion Cube. With her, you can increase critical hit damage by 5% in PvE, when she is placed as an officer. Jan 11, 2024 · The Xindi are here! Let's find out how to kill them!!! I think this is a must watch video!Video Topics include:- Where to begin- Do's and don'ts of the loop- Dec 20, 2021 · Pike and Moreau are the core, but the 3rd member of your crew can be either Chen or T'Laan depending on the enemies you are facing. Nov 13, 2023 · The crew you need to use when fighting enemies with the Borg Cube in STFC depends on which type of targets you are going to defeat. When looking at the Silent Hostiles ’ buffs, it is clear that Tucker is an obvious option as he will protect your vessel from critical damage. And even in optimized formations, Klaa could be a good choice as he can increase the damage output of the ship significantly. Similarly to other enemies in the game, the Xindi Aug 16, 2019 · Critical Avoidance - If the opponent is a Hostile, Gaila decreases the damage from its Critical Hits by 20%. The Doctor Otto (C) (engineering) (as Captain) Increases damage against Defense Platforms by 20% Increases the Attack of each officer on the bridge by x%. Type Kinetic Shot 9 Warmup 4 Cooldown 4 Accuracy 73,175 Penetration 36,591 Modulation 36,591 Min Dmg 278,951 Max Dmg 340,935 Crit Chance 10% Crit Dmg 180%. STFC Database - Hostile (34) Hostiles Jan 11, 2024 · When the fight starts, all damage that this hostile does completely misses your shields. Dec 6, 2023 · A recent STFC update introduced the Wave Defense game mode, and it invites Commanders level 30 and higher to team up with other players to battle enemies. Probes from level 29 and up should be used with T'Laan instead of Chen (Pike(c)/Moreau/T'Laan or Picard(c)/Beverly/T'Laan). Hostile Bonus: Critical Hit decrease: Shev Akita: Starfleet Academy: Justice Dealer: If the opponent is a Hostile Shev increases the damage of the Energy weapons of the ship by 5%: Hostile Bonus: Weapon Damage: Tlaan: Starfleet Academy: Objective Defense: If the opponent is a Hostile Tlaan decreases the Damage done by its Kinetic Weapons by 5%. Type Kinetic Shot 2 Warmup 1 Cooldown 1 Accuracy 347,637 Penetration 347,637 Modulation 347,637 Min Dmg 6,116,672 Max Dmg 6,648,556 Crit Chance 1% Crit Dmg 150%. Join My Dis Jun 5, 2020 · The luxury item on the Saladin is the big gun. It’s a Swiss-army knife of Generic Crews (until opponent Level 51+ Ships)vs Energy Weapon Hostiles (Explorers, Battleships, and most Survey Ships)1) Epic Pike - Shaked Mar 6, 2024 · Crew recommendations Before traveling to a Silent Enemy location, we recommend that you carefully consider the officers that you want to use . This is true for players and hostiles, and there is no way to change these numbers. There's a new recruit in town, and her name is Sesha. At the start of the round this hostile reduces the players critical hit damage by 500% for 2 rounds. Weapon 5. Lucia Gonzales is a rare officer. Nurse Chapel: Protocol 12: At the start of a battle, she increases Isolytic Cascade damage by 5% vs non-Armada hostiles. Aug 8, 2022 · The newest ship in Star Trek Fleet Command is the Mantis. Nero. Once you have Pike and Moreau, or Picard and Beverly, you can switch over to hostile crew. Lock and Load: Increases Isolytic Cascade Damage by 10% versus non-Armada Hostiles. In addition, you will get an exocomp if you kill Borg solo armadas with a Talios as one of your ships. So for my Mayflower the best crew for fighting swarm is Cadet Uhura, Cadet Kirk and T'Laan. Man, these hostiles are tricky! In this video, I go over the testing I performed today to try to find the best crews for these new Xindi hostiles. Try adding him to a Gorkon crew on the Saladin with its big gun, and Gorkon’s increased chances of a critical hit. Kerla (?? Dude on the right) adds kinetic damage to hull breaches. D’jaoki Silent enemies are a new hostile added to the game which will drop loot needed to an expansion to the artifacts in the game. Pike’s captain’s ability will increase Dealing with critical damage. But of course, especially as a new player, it's more likely not to have Epic or even Rare officers. We advise you to use a typical hostile crew This crew works very well with Nero or Gorkon, because Mile's extra shots gives them both more rolls to activate, and Sisko's crit ramp will essentially guarantee 100% up time on hull breach after only a few rounds. Also fun to use on the D4, which adds damage any time the enemies hull is breached. (cumulative). (This ability can stack) Xindi Weaponry. The biggest players (ops 53+ with g5 ships) crew speed crews to wipe as many as quickly as possible. This is Jaylah, and especially for swarmadas, she's going to add quite a boost to damage. In this Video I introduce you to: Gorn Hostiles Loop and Crew . e. You have to recruit iconic crews, build powerful ships and explore strange new worlds. This ability only activates when fighting enemies level 51 and lower. He also mentioned that players can use Captain Janeway, Tom Paris and Doctor. Enterprise-E Picard: We Used to Be Explorers: Increases Isolytic Cascade Damage by 3% for 3 rounds every time you hit a non-Armada hostile. The easiest way to deal with them is to have one person run Troi/Worf for 20% crit chance reduction, with the last officer slot going to either more mitigation or utility. The only thing you can do is making sure you take less total damage. battleships killing explorers, interceptors killing battleships, and explorers killing interceptors). Lorca will reduce enemy ship damage by 100% of base, as well as another chance at hull breach round one. Star Trek Fleet Command (STFC) recently got a major update, which revealed that players can now encounter a new type of hostile in the galaxy. Good afternoon @everyone and I hope you're having a great day! Today we FINALLY get to explore the NX-01 Enterprise in STFC. Jul 3, 2024 · Rima – His crew ability will increase your critical hit chance while your ship is affected by Hull Breach. Type Energy Shot 4 Warmup 1 Cooldown 4 Accuracy 73,175 Penetration 36,591 Modulation 36,591 Min Dmg 69,738 Max Dmg 85,234 Crit Chance 10% Crit Dmg 180%. On combat start all damage this hostile deals completely ignores player shields. In addition, you are required to hit hostiles of a certain level based on your ops level. In that case, you can go with high level Cadet or Next Gen combinations. Jan 11, 2024 · January 11, 2024. The Xindi are unlike any other hostile as they have the We would like to show you a description here but the site won’t allow us. And Khan is good in later rounds to generate crit hits (which Gorkon turns to hull breaches, which Kerla increases damage. You can also use Pike/Moreau, but since Moreau doesn't work against armadas, your ship will take a pounding. March 6, 2024. His abilities focus on improving the vessel’s firepower, critical hit chances and damage output: Seven of Nine Jul 23, 2020 · Critical Strike – increases the Critical Hit Damage of the ship by (8% 10% 13% 17% 20%) Klaa’s officer ability often goes overlooked, but it can be very effective. This means you can use it to give yourself an advantage in any combat situation you find yourself in. A ship’s impulse speed is the speed that your ship travels through a system. STFC Commanders can now defeat Silent Hostiles to upgrade their Temporal Artifacts in the Artifact Gallery. Ship Abilities always active. The systems in which the hostile spawn depends on the type of enemy as well as its current level. Again, it’s quite the journey up there, so you may or may not be able to make the jump, depending on your level. Blade's Tip. At the end of every round this ship fires a Particle Beam Aug 21, 2023 · STFC: Impulse Speed Crew. May 12, 2021 · An easy choice for most crews as, by simply assigning him to the Bridge, he increases the critical damage of the ship by a set percentage. TOS Spock will reduce opponent's critical damage, as long as you have moral proc from Kirk. Scopely recently added a new hostile called Silent Enemies to If I use Cadet Uhura, Cadet Kirk and T'Laan, the Hull declines as followed: 136k - 106k - 76k - 50k - 21k So 4 kills with a average loss of 28,8k. Archer increases the amount of rewards you will earn for defeating a Xindi Aquatic hostile, and he also increases your critical damage. If you are using this crew, you should assign B’Elanna Torres and Hugh to below deck. Against mission bosses, the Another Time crew with Cadet Kirk, Cadet McCoy, and either Cadet Uhura or Instructor Spock. However, it only works against hostiles which are level 51 and under. This will lower the damage of the expansion Stats. Armada Type. Doomed Species. In addition, it will also delay the weapon fire by one round and trap the ship in the system At full promotion, Gaila lowers the crit damage of targets by 50% (if your Gaila is lower, you have to adjust the math). Jun 24, 2020 · Acid Bitterness – Mirek increases the Damage against Federation ships by 25% of the crew’s Defense. This ability only functions against hostiles level 51 and lower. Outside Views STFC:On this channel you find vid Mar 5, 2024 · Two videos in one day for @everyone to watch? YUP! STFC dropped a lot of content with some potential goodies that can easily be overlooked by the (understand Oct 24, 2020 · The rub is that he only works for one round, but the Enterprise is built for long battles and has it’s biggest weapon damage in even-numbered rounds. Level 29 and higher: T’Laan: She decreases the damage done by a hostile’s Kinetic Weapons by 5%. This is pretty much a no-brainer if you have no one else to fill a slot. Scopely recently implemented update 62 into Star Trek Fleet Command (STFC) and it revealed that players can now encounter a new enemy known as the Xindi. This is meant to be fought with the Vi'dar Talios. 3. Doomed Species: At the beginning of the round, the Xindi reduces your critical hit damage by 500 percent for 2 rounds. Type Kinetic Shot 1 Warmup 1 Cooldown 2 Accuracy 511,821 Penetration 584,945 Modulation 682,421 Min Dmg 3,130,079 Max Dmg 3,825,645 Crit Chance 10% Crit Dmg 150%. For this situation, a basic crew would be Beverly(c)/Jaylah/Kang. This is because some crews will perform better during the activity than others. STFC Commanders can defeat the new Xindi hostile to earn Xindi Scraps, which can be exchanged for Ex-Borg Credits. In order to fight the new Silent Enemies in STFC, you have to use powerful crews, however, only some are able to defeat the hostiles. no Hugh below deck, no Ent-E Riker/Khan on the bridge). Since the ship already does an enormous amount of damage to swarm ships, you’re going to want to focus your crew on damage mitigation. Weapon 3. This means that the higher a ship’s impulse speed is, the faster your ship will travel through the systems in STFC. Sep 8, 2022 · If you need additional directions, the Cardassia system is located directly west of the Borg cube region. So the ideal swarm crew is Pike, Moreau, and T’Laan. Weapon 6. Add her to your crew for a decrease in hostile's critical damage. This is a good middle ground between damage and loot yield. Jan 10, 2024 · Things Blow Up: When you take damage from a hostile or another player, he decreases your opponent’s critical damage by a percentage for 2 rounds: Hand in the Cookie Jar: Increases the number of resources that players will receive for destroying Hirogen and Species 8472 hostiles. Basically you do a ton of damage as quickly as possible. Type Kinetic Shot 9 Warmup 4 Cooldown 4 Accuracy 9,084 Penetration 4,542 Modulation 4,542 Min Dmg 38,171 Max Dmg 44,432 Crit Chance 10% Crit Dmg 180%. Type Kinetic Shot 1 Warmup 1 Cooldown 2 Accuracy 68,429 Penetration 78,206 Modulation 91,239 Min Dmg 131,318 Max Dmg 160,499 Crit Chance 10% Crit Dmg 150%. Star Trek Fleet Command (STFC) is an adventurous video game which invites players to assume the role of a commander of a starbase. War's Almost Over: At the start of combat against non-Player hostiles or Armadas, Tom Paris increases your Armor, Shield Deflection, and Dodge by 200% of Defense. For Borg Probes up to and including level 28, you should be using Pike(c)/Moreau/Chen or Picard(c)/Beverly/Chen. Rare and epic Cardassian armadas have a flat 20% critical chance that doesn't increase, but 375% and 450% critical damage resepectively. It’s a kinetic weapon, and it fires every third turn, starting in round one. Against hostiles, your Pike crew will do just fine. With the new arcfall, there is a new group armada. 1=110) and THEN add another 10% isolytic damage from her so another 1,000 damage to that for a total of 1,110 extra damage. Xindi Weaponry: Once the round is complete, the Xindi fires a Particle Beam which deals lethal damage to your ship. In this video we take a look at critical builds and maxing damage through critical hits and hull breach and the three officers which can help contribute brea Nov 13, 2023 · Objective Defense: If the opponent is a Hostile, she decreases the Damage done by its Kinetic Weapons by 5 percent. Joachim (science) Decreases weapons damage of ships and defense platforms by x% when attacking a station. The best crew to defeat the Gorn hostiles in STFC consists of Kathryn Janeway, Nurse Chapel, Enterprise-E Data and Enterprise-E Piccard. Solution Finder – If the opponent is a Hostile, Gonzales increases the chances of dealing a Critical Hit by 8%. Keep missions that give reputation for when you need to drive up certain reputation. Type Kinetic Shot 1 Warmup 1 Cooldown 2 Accuracy 166,392 Penetration 190,164 Modulation 221,854 Min Dmg 1,017,583 Max Dmg 1,243,710 Crit Chance 10% Crit Dmg 150%. Apr 18, 2024 · Protocol 12: She increases Isolytic Cascade damage by 5% when fighting non-Armada Hostiles. It will decrease the crit chance, crit damage, and shots per round of the ship it targets. Type Energy Shot 1 Warmup 1 Cooldown 1 Accuracy 68,429 Penetration 78,206 Modulation 91,239 Min Dmg 109,431 Max Dmg 203,441 Crit Chance 10% Crit Dmg 150%. On top of that, they reduce your critical damage by 500% -- as most people crit for well under 500% of your normal damage, that means you will do 0 damage on critical hits. Starting with the Bajor system and going westward, you’ll encounter Cardassian hostiles scattered throughout the various This is a list of the best possible officers, by rarity and by stats (health, attack, defense). Aug 11, 2020 · Against hostiles, use the Starfleet Academy crew, with Chen, with T’Laan to reduce kinetic weapon damage, and Gaila to reduce damage from hostile critical hits. May 27, 2024 · STFC Players have to travel to specific systems to find the Separatist hostiles, whose exact locations is unknown. Before you can work out which is the best crew for your ship at its current power. You will slowly gain directives to fight this by killing Borg solo armadas. Too Stubborn to Die: When you take damage from a non-Player hostile or Armada, Tom Paris increases your Critical Hit damage by 5% for 1 round. This is useful in planning what officers to upgrade to stack a certain stat, or for away teams missions requiring that stat. When used as a captain, you will have an 8% higher critical hit chance when the opposing ship is hostile. So it both multiplies your existing damage and then adds even more isolytic damage. The goal is to destroy a level 40 Battleship before it can fire the fourth gun -- which is the ship killing gun with the 30% chance of blowing you up. Resistance – As long as the opponent ship is Burning, Tal decreases its Hull Health by 5% each turn. Enterprise-E Data: Saddle Up. It’s also got a great warp range, and it will likely replace your North Star for exploring the Jun 28, 2023 · Saru is a great choice for Janeway’s crew, as he has tactical skills which can enhance the ship’s damage potential and critical hit capabilities: Khan: His operation skills complement Janeway’s playstyle well. T’Pol Mar 6, 2023 · This video explains how you can get the 5* Uncommon Crystal that you need to complete this Prime Research while still at a mid-40s Ops level. Crit damage adds up, need more rounds and more hits to get him scores. Khan: Savage Tenacity: Every time the Ship is hit by a Ship or Defense Platform weapon attack, he increases the Critical Hit Chances by 1 percent. 0, recommended that players use Pike, Moreau and Chen. Kati (science) Increases critical hit damge by x% if attacking a station. If you have 6 docks and are raiding, use 5 dock defense and put Amalgam here. Of all unmitigated damage, exactly 20% goes to hull and exactly 80% to shields. Keep missions that give resources (parsteel, tritanium, dilithium) for emergencies (e. Mar 6, 2024 · March 6, 2024. Increase your mitigation (more dodge, shield deflection, armor), or increase your damage to kill the enemy faster. The Mantis is a ship which debuffs other ships. So 1% isolytic damage is 100 damage again, you increase it by 10% to 110 damage (100*1. The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, Prime Critical Hit Damage 1/1 Power: 210,000 ( +210,000) Hull breach increases critical hit damage modifier by +75% of attacking ship, but is a target-effect Burning does 1% of hull damage to target each round, and is a a target-effect Hull breach and moral I believe will have effect as soon as they are triggered, as the effect is on individual weapon fire. ⚪ DPR 10,530,257 ⚪ Armor Piercing 301,740 ⚪ Accuracy 251,459 ⚪ Shield Piercing 326,888 ⚪ Critical Chance 10% ⚪ Critical Damage 150% Defense (37,883,675) ⚪ Armor 3,030,694 ⚪ Shield Deflection 2,348,788 ⚪ Dodge 2,197,253 You should start by targeting the one that looks like a % symbol. So basically, click on a button and do direct hull (no mitigation) damage to it. At rank 5, she will increase the Isolytic Damage by 40%. This makes it ideal to run with your Gorkon crew, which gives significant boosts to critical hits in the first two rounds. (PvE) Problem Solver – If the opponent is a Hostile, Gonzales increases the damage of Critical Hits by 5%. Borg Nanoprobe Systems Sep 12, 2023 · Captain Maneuver: She increases base weapon damage by 100 percent; Officer Ability: Una increases impulse speed by 15; Hugh: Officer Ability: He increases the impulse speed by 5 percent; Below Deck Ability: He has a 45 percent chance to increase Critical Hit Chance by 25 percent for 2 rounds after being hit by a hostile. We would like to show you a description here but the site won’t allow us. This ability can be used in PVP and PVE situations, but NOT against Mar 6, 2024 · STFC: Silent Enemy Crew. Voyager: Engineering Type Energy Shot 4 Warmup 1 Cooldown 4 Accuracy 9,753 Penetration 4,876 Modulation 4,876 Min Dmg 9,294 Max Dmg 11,359 Crit Chance 10% Crit Dmg 180%. All hostiles in the Mirror Universe inflict hull breach on you for the entire duration of combat. Weapon 1. Sep 7, 2023 · According to HarmoniousDeath, a moderator on the official STFC Discord server, players can use Captain Janeway, Torres and Kirk when fighting a Texas-class hostile with an Enterprise. Whether @everyone comes to this video to find an easier way to hit Heavy Transports in capital systems, or to learn about unique ways to crew with officers, Apr 18, 2024 · We used to be Explorers: This ability increases Isolytic Cascade Damage by 3% for 3 rounds every time you hit a non-Armada hostile. Cargo. With max Gaila, if you use Picard as captain, with Beverly on the side, that boosts her ability to 110%. High hull health and more rounds depending on level. Defeating that explorer and getting that buff will set your crit chance to 100%. Archer, Tucker and Janeway make the perfect team for the NX-01 and for vanquishing Xindi Aquatic hostiles. Talla Background They will have a 100% critical chance at the start of combat for 4 rounds and they will increase their own critical damage by 350% at the start of each round (also, critical hit damage cannot be reduced below 50% of base damage) - so protecting your Ships against critical damage is key to survival (hint: Tucker might help!). All the vessels in STFC have statistics that influence their performance while exploring galaxies or while destroying hostiles. The last slot can go to either Khan for damage, or to utility. Combine this with Kerla’s increase to critical hit damage Scopely introduced a lot of interesting stuff. Everyone else crews hostile crews, and goes to the lanes which match their ship in the battle triangle (i. Cadet Uhura and Cadet McCoy, with Chen or At the start of the round this hostile reduces the players critical hit damage by 2500% for 2 rounds Denticle Blade At the start of combat this hostile has a 30% chance to fire its heavy artillery on the 5th weapon of each round The Borg Cube's special ability is a cutting beam. This is because some crew combinations will perform Aug 28, 2023 · STFC: Q’s Trial Crew. Silent Hostiles, also referred to as Silent Enemies, will challenge your crew The Mantis. Spock is a rare officer. So if it says 1,000,000 hull damage, it does 1,000,000 hull damage. . The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. Apr 25, 2024 · Chen: She decreases the damage done by the hostiles’ energy weapons by 10%. Young Mudd ⚪ DPR 90,528 ⚪ Armor Piercing 4,331 ⚪ Accuracy 34,650 ⚪ Shield Piercing 4,950 ⚪ Critical Chance 10% ⚪ Critical Damage 150% Defense (161,905) ⚪ Armor 4,950 ⚪ Shield Deflection 23,100 ⚪ Dodge 4,331 Jan 11, 2024 · January 11, 2024. Critical Hit Damage: Pan: Khans Crew: Getting up to speed: Pan increases the Impulse Speed of the ship by 20%: Ship speed: Impulse Speed: Rima: Khans Crew: Youll pay for that: At the start of each round if the ship has a Hull Breach Rima increases the Damage of the ship by 40% for this round: Ship Offense: Damage Bonus: Marla McGivers: Khans The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. Rima can therefore be used on the bridge as a reliable enhancement to your ship’s critical hit rate in the mirror universe. Aug 18, 2021 · This makes it easier to restore the health of the crew. May 29, 2023 · Dive into how Mitigation, Shields and Suppression actually work with different officers and when to adjust officer combinations. You can build several crews in STFC and even though you can use any of them in Q’s Trials, this is not recommended. This officer is, of DPR > 77,348 Armor Piercing > 2,535 Accuracy > 5,070 Shield Piercing > 2,535 Critical Chance > 10% Critical Damage > 180% Jun 21, 2020 · The crew always matters in Star Trek Fleet Command, but probably in no other area more than with the Franklin. Hostile Grinding. Ship 6 - Fortunate Tier 3 Pike(c)/HG Worf/Gorkon. This is used to do damage to any ship in the system WITHOUT attacking it. Although it is tempting to use any crew to vanquish enemies in Star Trek Fleet Command (STFC), this is not recommended. You can go for any of your old standard crews, with Riker and his damage boost, Bev and her survivability, but you now have a new officer in the mix that can make a big difference. Commanders level 40 and higher in Star Trek Fleet Command (STFC) can now test their fleet’s capabilities against a new type of hostile called the Xindi. At T6, with Max Fortify I was able to do this. You can immerse yourself in a fictitious space realm in this thrilling video game, Star Trek Fleet Command (STFC). You can also use Pike/Moreau, but since Moreau doesn’t work against armadas, your ship will take a pounding. g. If you missed it, we spent two h Swarms. That being said, the higher the enemy’s level is, the more powerful it is. Aug 25, 2022 · August 25, 2022. Apr 18, 2024 · Best Crew for Gorn. re vz ba xa fb mo df zq op qq