Skyrim nemesis not detecting mco. Total DLs. Tried so many time but the animation is still look like vanilla (stationary swing without stepping combo like in the showcase). Miyamotoshi. Hey guys so i'm back to modding skyrim after a lot of time and i decided to follow a modlist which is supposed to make combat in Skyrim seem like combat in Elden Ring and one of the mods is the still in beta ADXP|MCO . " It will automatically detect any animation mods you have installed and update accordingly. ini file. Nemesis doesn't have a plugin as it's simply a tool that patches together the behaviour files of other mods. Game works fine. Only some behavior mods like AGO, come with nemesis to set an example for mod Jul 30, 2020 · So far, I've done the following: >disable, reinstall and re-enable animation mods for FNIS. You'll be fine, but many of us can't play without them these days. Sep 25, 2021 · UchihaLucci. I tried to remove some things and run Nemesis again with fewer animation checked. I've installed ADXP normally with Nordic Animation pack but when I tested it ingame I can still use my directional power attack which ruined my combos for the most part, I tried using different animations like Elden Rim and Smooth but it still register the vanilla directional power attack after every heavy attack. I run the launcher and it’s only detects TK dodge and loads 8 animations. I no longer manage any other behavior mods. Right click on “ModOrganizer. Jun 30, 2021 · For example a ntfs volume mounted at D:\data, when the game installed in D:\data\SteamLibrary\steamapps\common\Skyrim Special Edition, Nemesis find 0 animations. Nov 10, 2021 · Credits and distribution permission. It strips all the useful information. What does this mod do? If you run Nemesis Unlimited Behavior Engine and your system locale is not set to English (US), chances are, you get the following error: ERROR(5001): Invalid format has been detected in "animationsetdatasinglefile. I use vortex and have installed both nemesis and the mods many times manually and through vortex. If you don't use mods that modify behaviors, then yes. 6 (AE) or Skyrim VR, Crash Logger can also help in diagnosing crashes. The problem is: In the MCM menu, the "styles" option of xpmse is totally black with no options to choose I've already tried to disable ussep and live another life and start a new game. Checked Nemesis and the mods arent even showing up there, I have no Keep that tab open for later Open file explorer. Run Nemesis and do the same as before. Here you can set your power attack (PA) key directly in-game. I've been messing with mods the past few days and for the life of me cannot get SkySA to work with Nemesis. elimination of the slow ass changing of animation in game. Reinstall nemesis Reinstall the mods you want And just in case you may also want to try turning off windows security. I've looked and looked online . "C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition Dec 13, 2021 · Your all in 1 skyrim behavior framework. 3. I just want to play skyrim with all of its animation ADXP|MCO: I only got 1 light and 1 heavy animation here, so I do think I'm missing something but don't know what. com is not helping me either. Then Nemesis runs. This file is not supported by current skyrim's architecture File: E:\SteamLibrary\steamapps\common\Skyrim…. Didn't work unfortunately. 81c) HKX Extractor : Fixed T-pose in some cases. This will cause T-pose in game. When I try to disable one of these running and sprinting animation mods to install a new one, ever since nemesis has been installed, the animation does not change. I have TK Dodge installed in combination with Ultimate Combat and Nemesis(SKSE and SkyUI are also installed and I have activated TK Dodge in Nemesis). Engine update is required to be performed". Any advise is highly appreciated. Lens Control Map: For the lock on feature: Lizard-like swiming animation for argonians: Magical Jumping - Air Dash - Air Attack - Slam Attack: Highly recommended for free Dec 17, 2019 · Installing the last one normally leads to errors again, but at least the option to manually copy the mod's Nemesis folder over exists. robertgk2017. 2. Select " Windows 8 " or " Windows 7 ". Recompiled all mod patches using latest (v0. If you try to click "launch nemesis behavior engine" it will ask you to do update the engine anyway. >export the overwrite folder to the proper output (ex. 👍 Don't forget to leave a like, comment, and subscribe!Hello everyone! Finally made the tutorial today. Here's my load order: 0 0 Skyrim. In the window that opens, type Nemesis for the title. I use nemesis through vortex and it seems to work fine, it just Sep 29, 2022 · If you struggle to make it work, just ignore it for the time being and keep using Nemesis. Funny_Contract3787. Mar 19, 2020 · MCO Folders Skyrim EC - Saints and Seducers: USE THIS OR OPEN ANIMATION REPLACER: MCO King of Swords Animations: MCO Kiryus Legend Style - Skyrim Like a Dragonborn DEMO: Or Open Animation Replacer. Sort by: RealCharlieSheen. 2. Move it into its own folder in the skyrim data folder, and then launch it, to see if it recognises the mods. I've installed everything correctly and have run Nemesis with each attempt, but the mod never "activates" so to speak. Or switch to Mod Organizer, which handles files in a better way than Vortex, if you haven't already. I use Nemesis, and I made sure to launch the engine before Because mods like MCO, TDM and Skyrim Paraglider don't support FNIS and your game can and will break if you try to use them without Nemesis. com/watch?v=PzGbV7rdgMgLook Up ^Look Up ^Look Up^Here is a tutorial to fix the character Add to Mod Organizer Executables. 3 added new first person animations, fixed sneaking animations, and draw speed is now working. mod 7 and 8 are: bash behaviours overhaul and unlockable. 9 Share. Added potential NPC freezing bug fix Jul 22, 2022 · If anyone uses Vortex and got confused like I did, once you download the MCO|ADXP file, do not extract the files. I'm trying to follow this tutorial https://www. It should work. Check the box for new animations you generated and they will become enabled. My final buy point was when I saw SkySA (now MCO) and decided to buy to play with it. Simply drag the zip file into vortex and install like any other external mod. Yes, i ticked everything in Nemesis, i did a clean reinstall the animation mods, i tried disabling everything that would probably have an effect and DMCO just doesn't work. Should work and see all the mods you have available to you. Nov 17, 2020 · However nemesis seems to be doing something to both mods that I cant understand, as if both mods are installed without nemesis ever touching them, they work about half correct. If they're not there then reinstall those mods, if they're there: check nemesis. is there any tips that I should take note of? ADXP/MCO Problems. The menu comes up with the OSTIM options but thats it, animations dont work. None of it works, nemesis just won't detect my animation mods. however, every time I download and install an animation MOD like "SkySA" - nothing shows in the Nemesis list for me to patch when I run it . But no avail. There are no new mods that I wanted to showcase so y The Beyond Skyrim Project is a large scale, multi-team mod for The Elder Scrolls V: Skyrim. 629. With DAR you can pretty much use the anims for whatever. If it still isn't working after deploying, then see the joke at the top. Nemesis also comes with patches for certain mods, and he shows you how to activate those patches when you're running Nemesis through MO2. (Didn't test ingame yet, but assume it works. 4. Log is a follows: Mod checked 1: nemesis Mod checked 2: tkuc Mod checked 3: (blank) Mod checked 4 So basically install Nemesis (not the pcea), add the nemesis executable to ur mo2. Feb 21, 2023 · Modern Combat Overhaul's SKSE plugin is used to add "recovery" frames to attack animations, which lets the player exit attacks early via directional inputs on supported movesets. Aug 22, 2022 · !!!OUTDATED!!! - Here is the updated tutorial! - https://www. hkx Failed to generate behavior Is there any way to fix Problem : r/skyrimmods. Nov 6, 2022 · Nemesis stops configuring animations from MCO at 496 animations, I don't know why this is happening. One thing not show in the video - if you're using certain mods (like XP32 Skeleton or FNIS Sexy Move), Nemesis will generate a dummy fnis. Nemesis is run through Mod Organizer like most other tools. 3. You signed out in another tab or window. Reload to refresh your session. >use only FNIS or Nemesis, not both toggled on in the mod list. I installed all of the requirements(AMR, DAR, Nemesis, MCM helper, IE frame Generator) and I clicked Dodge - Modern combat overhaul when using nemesis but nothing works. Secondly, if you find movesets slow use Attack - Distar Experience (ADXP) rather than Attack - Modern Combat Overhaul (AMCO or MCO for short). Oct 31, 2017 · Download and install the tool like a mod. Posted September 15, 2021. MCO Lothric Knight: must: MCO NPC Skill Level Animation Framework: USE THIS OR OPEN ANIMATION REPLACER Animations for MCO - Comprehensive List. The problem is, when I start the game, TK Dodge does just not appear. Any help is appreciated, i won't post my full load order cuz its gigantic, but i don't have any other impactful animation mods besides MCO's Elder Souls movesets. Check changelog for changes. net 3. skyrim-guild Sep 15, 2021 · 10. The responsibility is with the mod author now as I have already given the required tools to do that. The fix for this is to simply add your Nemesis Output folder as an exception in your AV software. PC SSE - Mod. I installed an animation Mar 19, 2019 · 640k. Try running the game with just the unofficial patch, alternate start, nemesis, payload, DAR and AMR which is the bare minimum you need to ensure that mco works. Mar 17, 2021 · It is happening randomly after an hour+ of play through. Jan 9, 2020 · Nemesis PCEA comes with a complete new design over FNIS PCEA2. youtube. Reply. Added check for system version during engine version check. So I had TK Dodge RE beforehand and wanted to try DMCO but no matter what I do I could never get it to work despite following instructions. Nemesis Unlimited Behavior Engine Beta Pre-release. The same volume mapped to E: (changed nemesis. To fix the t pose, try installing a different animation pack, like Elden Rim. Fixed first person not working : issue #123. 4 4 Dragonborn. Someone please tell what step did I miss or maybe a comprehensive guide on how to make nemesis work. This mod is a remake of that SKSE plugin which allows ADXP and MCO movesets to be fully functional above AE 1. PC SSE - Help. Currently still in beta stage As far as I know the only thing you should need to downgrade is Skyrim to the latest se version if that’s the version you have. Scroll down to: tools > GenerateFNIS_for_Users. 2 2 Dawnguard. If this doesn't work, reinstall all the related mods starting with Nemesis. Jun 27, 2016 · Uninstall FNIS entirely. If you also have CGO it conflicts and overrides MCO. I believe Nemesis triggers antivirus software due to how many files it creates/updates within its output folder. Click on edit on executables drop-down menu in mo2 , select nemesis. You'll need to Close Nemesis Engine completely. b1. Once launched, click "update engine" before anything else. everytime you re-run it itll just place files in overwrite. WildSeretonin. you can also create an empty mod and specifiy that mod as an output for the . Yes it's completely safe to remove Nemesis output from overwrite and in some cases it's actually recommended when doing things like removing behaviors or adding new ones, to make sure things play nicely on a blank slate. mod checked 1: nemesis. ini to E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data), finds all my animations, no other changes made. . Anyways, this list will mention them for the weapons they are made for to get a general idea of what they do. Archived post. I've recently installed Nemesis using Vortex and everything seems OK . The characters just stand inside each other and do nothing. That adds a skysa folder under Data\Nemesis_Engine\mod so it's not unmanagable. NET Script Framework can also help in diagnosing crashes. Aug 1, 2022 · I already download ADXP, DAR, Separate power attack, payload interpreter. That is, the changes the mod is supposed to make never occur in-game. mod checked 8: *blank*. Automated behavior modification extraction, behavior patching and more. moveset can be placed at will, but elden rim weapon art must be arranged in the MCO and SCAR before, regardless of the left or right to. Reply reply Feb 10, 2022 · Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms; Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets Use { {Elden Power Attack}} mod you're having issues because distar made adxp to work with separate power attacks mods. Nemesis Unlimited Behavior Engine-60033-v0-84 Skysa, Nemesis and MCO requires some dependencies like VCRedist 2015-2022, . But I recommend you make a dedicated Nemesis output mod to make it easier to pinpoint in the future. Just check that you checked patches of mod you got that use Nemesis. However, whenever I update the engine and attempt to launch the game, I am given this in Jul 7, 2020 · vor tex ️Links Below ️This tutorial is for Skyrim Legendary Edition (2011) and Skyrim Special Edition (2016)―――【Timestamps】:0:00 - Intro0:14 - Step 1: get Ne As I understand how Vortex works, it should create hard links in your Skyrim data file that Nemesis should treat just like "real" files. Nemesis PCEA is a different mod that uses Nemesis engine to apply animations only to the player actor. 6. Create an empty mod, name it "nemesis output" and enable it. I went in and manually deleted the file and the T-posing ceased afterwards. com/c/ADHDecent?sub_confirmation=1_____Installing Animations to Work with Nemesis Behavior Engine for Skyrim Special and Anniversary Oct 19, 2021 · In my case, I have everything on my D Drive not the C drive where all my important programs are, hence the following: Also make sure you go to your nemesis Ini and set the correct path. exe file and select [Add as Executable]. Try this. Then install it through Mod Organizer, as you would install any mod through it. Get the mod from Nexus then run nemesis again. Just remove all trace of FINIS first. Add Nemesis to the list of executables by doing the following: Locate the Nemesis_Engine folder and expand it. SkySA (and Nemesis?) Problem. Fixed H2H power attack 1 not triggering. mod checked 2: tkuc (tk dodge RE) mod checked 3: itmuse (probably zxlice's potion animation) mod checked 4: skysa (elder souls) mod checked 5: tdmv (true directional movement) mod checked 6: para (Skyrim paraglider) mod checked 7: *blank*. Fair warning though, I've come to realize that Nemesis has a bit of a hiccup of a bug where it will try to access it's base file locations. Then the patches showed up. To fix this, either reinstall the mod or manually restore this behavior file File: \skyrim special edition\data\meshes\actors\character\behaviors\0_master. Mod manager download. Check " Run this program in compatibility mode for: ". To change grip, press 'G' on keyboard (check the . 4. 5, etc Other than that, if you have already checked mod dependencies like Payload interpreter and ran Nemesis, let Vortex overwrite file changes. You also need to disable the switch in Vortex that would normally cause FNISForUsers to attempt So nemesis is not being run from the right place if Nemesis dependant mods are not showing up. I am using Nemesis+ XPMSSE+ HDT-SMP+CBP (i needed physics so i had to installed xpmse) Attaching Papyrus logging. Nexus should automatically start downloading the files for you. ini file to change) or [activate] + [shout] buttons on gamepad (eg. esp when it detects a mod with FNIS as a master, but that's it. exe” Click “run as administrator” Say yes to user account control. Now right click on your overwrite folder and just create a new mod from the contents inside. Installed it last night and despite everything I've read and seen it couldn't have been easier. two-handed weapons a 30% damage penalty aswell as a speed buff/debuff for 1h and 2h Dec 13, 2021 · Your all in 1 skyrim behavior framework. I've tried uninstalling nemesis, manually configuring the conflicts with the animation mods but nothing I do seems to change the animation. I have tried reinstalling everything multiple times now, I've tried having just Nemesis, SkySA and JH animations. The Elder Scrolls V: Skyrim Special Edition > General Discussions > Topic Details. BONUS: Might as well put this other common Nemesis solution here as well: Another issue that plagues Nemesis is Antivirus software. Go to data/nemesis_engine and run Nemesis Unlimited Behavior Engine. Any solution? I searched for the problem and I notice that I don't have a folder name "tudm" inside mod folder in nemesis folder. Only in an undeployed state should the files be invisible to that tool. 1. I want to try out the SkySA combat mod, but it's not working. I searched the internet for a long time now and the Guide on Distaranimation. Up to 10 times faster than that outdated PCEA, especially heavy load order. But when i run Nemesis and press update the Attack Distar mod is nowhere to be found. Find your MO2 install folder. Upon downloading you get:A meshes folderA Nemesis_Engine FolderA SKSE folderAnd a Meta. Choose "nemesis output" u just created there. exe in the settings window. Nemesis PCEA however, does come with a plugin. The original plugin was made by dTry, however he Jun 1, 2023 · USE THIS, NOT DAR: MCO Faction Animation Framework for NPCs: USE THIS OR DYNAMIC ANIMATION REPLACER: MCO Faction Animation Framework for NPCs PART 2: USE ONLY THIS: MCO Fist of Fury Animation Folders (Preferred) USE THIS OR DYNAMIC ANIMATION REPLACER: MCO Folders Skyrim EC - Saints and Seducers (Preferred) USE THIS OR DYNAMIC ANIMATION REPLACER Mar 24, 2020 · great now i somehow fucked up my skyrim so much that male NPCs NEVER attack again but this time im not even using any mods apart from immersive interactions and reinstaling nemesis doesnt fix anything. WARNING (1027): 32bit hkx file detected. Now go into the game and open the MCM menu in mod configuration area. Pre-release. This mod was developed with DAR syntax. After a long modding session, I've tested the game, and noticed that male characters weren't melee attacking me. Try dragging Nemesis to the bottom of your load order on the left side of your MO panel. C: > SteamLibrary > steamapps > common > Skyrim Special Edition > Data > Nemisis_Engine. 2 or 1. I followed the instruction guide on Nexus mods for installation but Ostim is still not working. Heya! MCO is around for a while, however, the animations are spreaded around on numerous blogs, patreons, nexus and what not else. If you are on Skyrim Version 1. Right-click the Nemesis Unlimited Behavior Engine. Just a little janky and slower due to no nemesis patch. Apr 16, 2020 · You signed in with another tab or window. Click on Update Engine and then Launch Nemesis Behavior Engine. For some reason MO2 didn't overwrite patches inside Nemesis' folder for me, so I had to do it manually. Feb 3, 2022 · How to install Nemesis for Skyrim mods is a guide that explains how to install nemesis behavior engine for Skyrim mods with Mod Organizer 2. When I open the Nemesis engine, SkySA is not on the list of patches / check boxes. If you are on Skyrim version 1. You switched accounts on another tab or window. FNIS output, Nemesis output) OSTIM not working/ not showing up in Nemesis. Labeled Nemesis Output. [General] Keycode=-1 AltKey=-1 ForceKeyCombination=-1 ForceLeftKey=-1 ForceDualKey=-1 ForceRightKey=38 OnlyDuringAttack=0 SkySACompatibility=1 DisableLongPress=1 Jan 5, 2023 · From the nemesis creature behavior compatibility's post: "NEMESIS IS NOT FULLY COMPATIBLE WITH CREATURES This don't make Creature sex/FNIS animations work with Nemesis, this only allows behaviour modders to do creature behaviour edits" I understand that as any mod that'd add creature should create behavior file that's compatible with nemesis engine, and I am guessing that your mod(s) are not Jul 29, 2022 · 01 August 2022, 6:01PM. I suddenly got a message in nemesis: WARNING (1027): 32bit hkx file detected Nemesis not detecting mods. esp plugin (it'll show up in the right pane of MO2). yea I am in the process of converting it right now. 5. 3 3 HearthFires. I'm new to modding and I decided to mod my Skyrim with Combat Gameplay Overhaul mods using Mod Organizer 2. Jan 16, 2022 · 5. >made sure these animation mods were compatible with FNIS or Nemesis. so now im stuck with this unless i somehow find another way to fix it. No SkySA patch in Nemesis. New comments cannot be posted and votes cannot be cast. Check the mod (s) that you want to patch. Turn real time protection back on and restart MO2 without running as administrator. TK dodge. So, in my experiementation, Zaz has a specific behavior file that is incompatable with SSE. 5. Drag the mod to change its priority level if necessary. Fomod for Elder Souls locomotion. Choose the option to generate files inside a folder instead of overwrite. The latest nemesis and skse should work fine. Some mods may be incompatible or need a patch other than Nemesis (Nemesis patch + other one) Limit your frame rate to 60 cause skyirm engine can't go any further or it'll be glitchy. I installed Nemesis through Nexus on Vortex and Attack MCO manually on Vortex too. I'm trying to use Ecotone Dual Sheath and XPMSSE for a dual wield character, however, the Styles tab is empty. Locate the Nemesis Unlimited Behavior Engine. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the file . also still nobody told me where i can find the data\meshes folder or Same general advice you've already got here, you can fix the file yourself, ignore, or wait for an update. Once the engine has finished updating, now you can click "launch nemesis behavior engine. FIX: i opened nemesis through the skyrim data folder through finding the game directory through steam. 4M. If you also use MO2, you can use this plugin for improved functionality! DO NOT post an analyzed crash log. 6. I have it running through vortex and directed to the correct place im pretty sure, but it is not showing mods for me to press the tick boxes. I have 3 mods installed that use nemesis they are ticked but nemesis only checks 1. I am new to modding, and I am attempting to get Attack MCO-DXP to work on Nemesis through MO2 (or really anything to work on Nemesis). It sounds like you didn't actually run Nemesis. XPMSSE Styles not showing up with Nemesis. Mods requiring Nemesis have a Nemesis_Engine/mod folder, so I just copy pasted the contents of that folder inside Nemesis' identical folder. It's certainly not a nice long term solution but at least it works. Select Launch Nemesis Behavior Engine. Apprehensive-Fun-505. A + LT) Gameplay wise, changing grip on a one-handed weapon gives you a +30% damage bonus to one-handed weapons and for . Nov 28, 2022 · 🔔https://youtube. See sticky in comments for updating. It will generate a blank fnis. Thanks and sorry. ) This menu is related to Nemesis PCEA, not just Nemesis. Instead in the Mods section in Vortex you can click on the "Install From File" button and locate the zipped folder. Feb 8, 2022 · Mod Checked 1: nemesis Mod installed: XPMSE ERROR(1210): Vital behavior file cannot be found. 5 (SE), the . I'm using Skyrim Version 1. My MCO mods work but not this. While searching this subreddit I came across a post with the same issue, but the fix in it was reinstalling FNIS, which I don't use. Navigate to the " Compatibility " Tab. Fomod for versions 1. and the best I can get is reinstall or use MO2. With this guide Apr 17, 2022 · Added MCO_AttackInitiate, MCO_PowerAttackInitiate, MCO_TransitionToNormalInitiate and MCO_TransitionToPowerInitiate. After I installed TUDM "The Ultimate Dodge Mod" it doesn't appears in nemesis to run it, although The Ultimate Dodge Cancel show up. XPMSE and Nemesis: male npcs don't attack. What's so special about Nemesis PCEA is. Note, some mods do not need nemesis even though they are animation, only DAR(Dynamic animation replacer). if your using mo2, it will default to your overwrite folder. 3—Right click on Skyrim 4—Click on local Files 5—Click “ Verify integrity of game files “ After thats completed Run Skyrim through Steam (just let the main launch menu come up) Restart Computer. Version. 1 1 Update. Navigate to your Nemesis Engine executable file . Our goal is to create the world of Tamriel and expand the borders of the game itself by bringing players to lands both new and old. Dec 14, 2021 · Nothing to show. • 2 yr. elimination of many bugs haunting other PCEA. Nemesis Help: "Changes in file detected. txt". The mod Page Typically specifies. 1. Put all my mods back on but it not fixing it. Improved animation progress bar smoothness. Fixed power attack chaining (no need to rerun Nemesis) b1. Go to right panel Data tab. CGO+ and 360 behavior not found is likely because you didn't install it. I've tried to make it work for days. Aug 1, 2021 · Judgement Cut End - ap05's Remake PI DAR Nemesis MCO: If you use Nemesis' head tracking, There is a bug where the upper body leans to look back while JCE motion is playing. Mod list (copied from LOOT): 0 0 Skyrim. It's the same mod but you can individually set animation speeds by converting them using the converter on this page (the SkyrimGuild Attack Feb 1, 2024 · How to use. I wanted to delete Nemesis cache but I'm not sure where I could find it at the time; I saw a post stating that it's alright to delete the Nemesis_Engine folder as Nemesis rebuilds itself anyway when you run it and update the engine. I've launched nemesis behavior engine after the instalation of everything and nemesis have detected xpmse normally. I can't remember which exactly, but running FNIS or Nemesis gave a warning about it. •. Now my character is T-posing when I press attack and I can't move anymore. Mods I have installed: attack distar experience (MCO) payload interpreter. Finally I remembered some comment about not naming the Nemesis mod the full name like Nemesis - Project etc, and I tried the same with the mods, I was having trouble with SBE - Sneak Behavior Overhaul and others so I rename everything according to the Nemesis naming conventions for example SBE Sneak Behavior Overhaul, Bash Behavior Overhaul Installing Nemesis with Vortex. Right click the file GenerateFNISforUsers. Run NUBE. wolfdog410. I've tried changing the folders in my animations mod so that it's similar to nemesis PCEA. ago. delete files in cache folder, run Nemesis, update engine, close Nemesis and run again. I've bought recently Skyrim SE, having played a lot of LE in the past and modded a little bit. Nothing solved. Worked like a dream. I can't explain what the reason for this is at the moment, because there was no such problem before, and I haven't updated the weapon art module in the meantime. ini to see that the SkyrimDataDirectory is set to the correct folder. exe. esm. Right click the file, select " Properties ". There are mods there, but all but one of them mods i actually have installed. tb ra nw vt st cp wo sj qc rg